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// Underscore.js 1.3.1
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// (c) 2009-2012 Jeremy Ashkenas, DocumentCloud Inc.
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// Underscore is freely distributable under the MIT license.
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// Portions of Underscore are inspired or borrowed from Prototype,
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// Oliver Steele's Functional, and John Resig's Micro-Templating.
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// For all details and documentation:
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// http://documentcloud.github.com/underscore
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(function() {
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// Baseline setup
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// --------------
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// Establish the root object, `window` in the browser, or `global` on the server.
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var root = this;
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// Save the previous value of the `_` variable.
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var previousUnderscore = root._;
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// Establish the object that gets returned to break out of a loop iteration.
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var breaker = {};
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// Save bytes in the minified (but not gzipped) version:
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var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
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// Create quick reference variables for speed access to core prototypes.
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var slice = ArrayProto.slice,
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unshift = ArrayProto.unshift,
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toString = ObjProto.toString,
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hasOwnProperty = ObjProto.hasOwnProperty;
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// All **ECMAScript 5** native function implementations that we hope to use
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// are declared here.
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var
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nativeForEach = ArrayProto.forEach,
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nativeMap = ArrayProto.map,
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nativeReduce = ArrayProto.reduce,
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nativeReduceRight = ArrayProto.reduceRight,
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nativeFilter = ArrayProto.filter,
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nativeEvery = ArrayProto.every,
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nativeSome = ArrayProto.some,
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nativeIndexOf = ArrayProto.indexOf,
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nativeLastIndexOf = ArrayProto.lastIndexOf,
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nativeIsArray = Array.isArray,
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nativeKeys = Object.keys,
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nativeBind = FuncProto.bind;
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// Create a safe reference to the Underscore object for use below.
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var _ = function(obj) { return new wrapper(obj); };
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// Export the Underscore object for **Node.js**, with
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// backwards-compatibility for the old `require()` API. If we're in
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// the browser, add `_` as a global object via a string identifier,
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// for Closure Compiler "advanced" mode.
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if (typeof exports !== 'undefined') {
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if (typeof module !== 'undefined' && module.exports) {
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exports = module.exports = _;
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}
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exports._ = _;
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} else {
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root['_'] = _;
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}
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// Current version.
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_.VERSION = '1.3.1';
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// Collection Functions
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// --------------------
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// The cornerstone, an `each` implementation, aka `forEach`.
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// Handles objects with the built-in `forEach`, arrays, and raw objects.
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// Delegates to **ECMAScript 5**'s native `forEach` if available.
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var each = _.each = _.forEach = function(obj, iterator, context) {
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if (obj == null) return;
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if (nativeForEach && obj.forEach === nativeForEach) {
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obj.forEach(iterator, context);
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} else if (obj.length === +obj.length) {
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for (var i = 0, l = obj.length; i < l; i++) {
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if (i in obj && iterator.call(context, obj[i], i, obj) === breaker) return;
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}
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} else {
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for (var key in obj) {
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if (_.has(obj, key)) {
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if (iterator.call(context, obj[key], key, obj) === breaker) return;
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}
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}
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}
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};
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// Return the results of applying the iterator to each element.
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// Delegates to **ECMAScript 5**'s native `map` if available.
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_.map = _.collect = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
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each(obj, function(value, index, list) {
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results[results.length] = iterator.call(context, value, index, list);
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});
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if (obj.length === +obj.length) results.length = obj.length;
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return results;
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};
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// **Reduce** builds up a single result from a list of values, aka `inject`,
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// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
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_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
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var initial = arguments.length > 2;
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if (obj == null) obj = [];
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if (nativeReduce && obj.reduce === nativeReduce) {
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if (context) iterator = _.bind(iterator, context);
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return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
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}
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each(obj, function(value, index, list) {
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if (!initial) {
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memo = value;
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initial = true;
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} else {
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memo = iterator.call(context, memo, value, index, list);
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}
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});
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if (!initial) throw new TypeError('Reduce of empty array with no initial value');
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return memo;
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};
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// The right-associative version of reduce, also known as `foldr`.
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// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
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_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
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var initial = arguments.length > 2;
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if (obj == null) obj = [];
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if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
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if (context) iterator = _.bind(iterator, context);
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return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
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}
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var reversed = _.toArray(obj).reverse();
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if (context && !initial) iterator = _.bind(iterator, context);
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return initial ? _.reduce(reversed, iterator, memo, context) : _.reduce(reversed, iterator);
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};
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// Return the first value which passes a truth test. Aliased as `detect`.
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_.find = _.detect = function(obj, iterator, context) {
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var result;
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any(obj, function(value, index, list) {
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if (iterator.call(context, value, index, list)) {
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result = value;
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return true;
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}
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});
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return result;
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};
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// Return all the elements that pass a truth test.
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// Delegates to **ECMAScript 5**'s native `filter` if available.
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// Aliased as `select`.
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_.filter = _.select = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
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each(obj, function(value, index, list) {
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if (iterator.call(context, value, index, list)) results[results.length] = value;
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});
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return results;
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};
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// Return all the elements for which a truth test fails.
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_.reject = function(obj, iterator, context) {
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var results = [];
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if (obj == null) return results;
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each(obj, function(value, index, list) {
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if (!iterator.call(context, value, index, list)) results[results.length] = value;
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});
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return results;
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};
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// Determine whether all of the elements match a truth test.
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// Delegates to **ECMAScript 5**'s native `every` if available.
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// Aliased as `all`.
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_.every = _.all = function(obj, iterator, context) {
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var result = true;
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if (obj == null) return result;
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if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
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each(obj, function(value, index, list) {
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if (!(result = result && iterator.call(context, value, index, list))) return breaker;
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});
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return result;
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};
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// Determine if at least one element in the object matches a truth test.
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// Delegates to **ECMAScript 5**'s native `some` if available.
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// Aliased as `any`.
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var any = _.some = _.any = function(obj, iterator, context) {
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iterator || (iterator = _.identity);
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var result = false;
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if (obj == null) return result;
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if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
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each(obj, function(value, index, list) {
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if (result || (result = iterator.call(context, value, index, list))) return breaker;
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});
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return !!result;
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};
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200
// Determine if a given value is included in the array or object using `===`.
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// Aliased as `contains`.
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_.include = _.contains = function(obj, target) {
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var found = false;
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if (obj == null) return found;
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if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
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found = any(obj, function(value) {
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return value === target;
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});
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return found;
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};
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// Invoke a method (with arguments) on every item in a collection.
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_.invoke = function(obj, method) {
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var args = slice.call(arguments, 2);
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return _.map(obj, function(value) {
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return (_.isFunction(method) ? method || value : value[method]).apply(value, args);
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});
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};
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// Convenience version of a common use case of `map`: fetching a property.
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_.pluck = function(obj, key) {
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return _.map(obj, function(value){ return value[key]; });
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};
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// Return the maximum element or (element-based computation).
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_.max = function(obj, iterator, context) {
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if (!iterator && _.isArray(obj)) return Math.max.apply(Math, obj);
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if (!iterator && _.isEmpty(obj)) return -Infinity;
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var result = {computed : -Infinity};
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each(obj, function(value, index, list) {
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var computed = iterator ? iterator.call(context, value, index, list) : value;
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computed >= result.computed && (result = {value : value, computed : computed});
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});
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return result.value;
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};
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// Return the minimum element (or element-based computation).
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_.min = function(obj, iterator, context) {
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if (!iterator && _.isArray(obj)) return Math.min.apply(Math, obj);
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if (!iterator && _.isEmpty(obj)) return Infinity;
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var result = {computed : Infinity};
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each(obj, function(value, index, list) {
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var computed = iterator ? iterator.call(context, value, index, list) : value;
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computed < result.computed && (result = {value : value, computed : computed});
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});
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return result.value;
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};
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// Shuffle an array.
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_.shuffle = function(obj) {
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var shuffled = [], rand;
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each(obj, function(value, index, list) {
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if (index == 0) {
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shuffled[0] = value;
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} else {
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rand = Math.floor(Math.random() * (index + 1));
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shuffled[index] = shuffled[rand];
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shuffled[rand] = value;
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}
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});
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return shuffled;
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};
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// Sort the object's values by a criterion produced by an iterator.
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_.sortBy = function(obj, iterator, context) {
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return _.pluck(_.map(obj, function(value, index, list) {
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return {
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value : value,
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criteria : iterator.call(context, value, index, list)
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};
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}).sort(function(left, right) {
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var a = left.criteria, b = right.criteria;
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return a < b ? -1 : a > b ? 1 : 0;
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}), 'value');
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};
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// Groups the object's values by a criterion. Pass either a string attribute
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// to group by, or a function that returns the criterion.
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_.groupBy = function(obj, val) {
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var result = {};
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var iterator = _.isFunction(val) ? val : function(obj) { return obj[val]; };
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each(obj, function(value, index) {
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var key = iterator(value, index);
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(result[key] || (result[key] = [])).push(value);
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});
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return result;
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};
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// Use a comparator function to figure out at what index an object should
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// be inserted so as to maintain order. Uses binary search.
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_.sortedIndex = function(array, obj, iterator) {
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iterator || (iterator = _.identity);
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var low = 0, high = array.length;
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while (low < high) {
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var mid = (low + high) >> 1;
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iterator(array[mid]) < iterator(obj) ? low = mid + 1 : high = mid;
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}
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return low;
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};
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// Safely convert anything iterable into a real, live array.
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_.toArray = function(iterable) {
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if (!iterable) return [];
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if (iterable.toArray) return iterable.toArray();
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if (_.isArray(iterable)) return slice.call(iterable);
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if (_.isArguments(iterable)) return slice.call(iterable);
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return _.values(iterable);
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};
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// Return the number of elements in an object.
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_.size = function(obj) {
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return _.toArray(obj).length;
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};
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// Array Functions
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// ---------------
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// Get the first element of an array. Passing **n** will return the first N
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// values in the array. Aliased as `head`. The **guard** check allows it to work
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// with `_.map`.
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_.first = _.head = function(array, n, guard) {
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return (n != null) && !guard ? slice.call(array, 0, n) : array[0];
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};
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// Returns everything but the last entry of the array. Especcialy useful on
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// the arguments object. Passing **n** will return all the values in
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// the array, excluding the last N. The **guard** check allows it to work with
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// `_.map`.
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_.initial = function(array, n, guard) {
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return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
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};
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// Get the last element of an array. Passing **n** will return the last N
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// values in the array. The **guard** check allows it to work with `_.map`.
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_.last = function(array, n, guard) {
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if ((n != null) && !guard) {
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return slice.call(array, Math.max(array.length - n, 0));
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} else {
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return array[array.length - 1];
340
}
341
};
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// Returns everything but the first entry of the array. Aliased as `tail`.
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// Especially useful on the arguments object. Passing an **index** will return
345
// the rest of the values in the array from that index onward. The **guard**
346
// check allows it to work with `_.map`.
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_.rest = _.tail = function(array, index, guard) {
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return slice.call(array, (index == null) || guard ? 1 : index);
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};
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// Trim out all falsy values from an array.
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_.compact = function(array) {
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return _.filter(array, function(value){ return !!value; });
354
};
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// Return a completely flattened version of an array.
357
_.flatten = function(array, shallow) {
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return _.reduce(array, function(memo, value) {
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if (_.isArray(value)) return memo.concat(shallow ? value : _.flatten(value));
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memo[memo.length] = value;
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return memo;
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}, []);
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};
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// Return a version of the array that does not contain the specified value(s).
366
_.without = function(array) {
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return _.difference(array, slice.call(arguments, 1));
368
};
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// Produce a duplicate-free version of the array. If the array has already
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// been sorted, you have the option of using a faster algorithm.
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// Aliased as `unique`.
373
_.uniq = _.unique = function(array, isSorted, iterator) {
374
var initial = iterator ? _.map(array, iterator) : array;
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var result = [];
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_.reduce(initial, function(memo, el, i) {
377
if (0 == i || (isSorted === true ? _.last(memo) != el : !_.include(memo, el))) {
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memo[memo.length] = el;
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result[result.length] = array[i];
380
}
381
return memo;
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}, []);
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return result;
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};
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// Produce an array that contains the union: each distinct element from all of
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// the passed-in arrays.
388
_.union = function() {
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return _.uniq(_.flatten(arguments, true));
390
};
391
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// Produce an array that contains every item shared between all the
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// passed-in arrays. (Aliased as "intersect" for back-compat.)
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_.intersection = _.intersect = function(array) {
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var rest = slice.call(arguments, 1);
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return _.filter(_.uniq(array), function(item) {
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return _.every(rest, function(other) {
398
return _.indexOf(other, item) >= 0;
399
});
400
});
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};
402
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// Take the difference between one array and a number of other arrays.
404
// Only the elements present in just the first array will remain.
405
_.difference = function(array) {
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var rest = _.flatten(slice.call(arguments, 1));
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return _.filter(array, function(value){ return !_.include(rest, value); });
408
};
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// Zip together multiple lists into a single array -- elements that share
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// an index go together.
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_.zip = function() {
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var args = slice.call(arguments);
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var length = _.max(_.pluck(args, 'length'));
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var results = new Array(length);
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for (var i = 0; i < length; i++) results[i] = _.pluck(args, "" + i);
417
return results;
418
};
419
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// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
421
// we need this function. Return the position of the first occurrence of an
422
// item in an array, or -1 if the item is not included in the array.
423
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
424
// If the array is large and already in sort order, pass `true`
425
// for **isSorted** to use binary search.
426
_.indexOf = function(array, item, isSorted) {
427
if (array == null) return -1;
428
var i, l;
429
if (isSorted) {
430
i = _.sortedIndex(array, item);
431
return array[i] === item ? i : -1;
432
}
433
if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item);
434
for (i = 0, l = array.length; i < l; i++) if (i in array && array[i] === item) return i;
435
return -1;
436
};
437
438
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
439
_.lastIndexOf = function(array, item) {
440
if (array == null) return -1;
441
if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) return array.lastIndexOf(item);
442
var i = array.length;
443
while (i--) if (i in array && array[i] === item) return i;
444
return -1;
445
};
446
447
// Generate an integer Array containing an arithmetic progression. A port of
448
// the native Python `range()` function. See
449
// [the Python documentation](http://docs.python.org/library/functions.html#range).
450
_.range = function(start, stop, step) {
451
if (arguments.length <= 1) {
452
stop = start || 0;
453
start = 0;
454
}
455
step = arguments[2] || 1;
456
457
var len = Math.max(Math.ceil((stop - start) / step), 0);
458
var idx = 0;
459
var range = new Array(len);
460
461
while(idx < len) {
462
range[idx++] = start;
463
start += step;
464
}
465
466
return range;
467
};
468
469
// Function (ahem) Functions
470
// ------------------
471
472
// Reusable constructor function for prototype setting.
473
var ctor = function(){};
474
475
// Create a function bound to a given object (assigning `this`, and arguments,
476
// optionally). Binding with arguments is also known as `curry`.
477
// Delegates to **ECMAScript 5**'s native `Function.bind` if available.
478
// We check for `func.bind` first, to fail fast when `func` is undefined.
479
_.bind = function bind(func, context) {
480
var bound, args;
481
if (func.bind === nativeBind && nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
482
if (!_.isFunction(func)) throw new TypeError;
483
args = slice.call(arguments, 2);
484
return bound = function() {
485
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
486
ctor.prototype = func.prototype;
487
var self = new ctor;
488
var result = func.apply(self, args.concat(slice.call(arguments)));
489
if (Object(result) === result) return result;
490
return self;
491
};
492
};
493
494
// Bind all of an object's methods to that object. Useful for ensuring that
495
// all callbacks defined on an object belong to it.
496
_.bindAll = function(obj) {
497
var funcs = slice.call(arguments, 1);
498
if (funcs.length == 0) funcs = _.functions(obj);
499
each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
500
return obj;
501
};
502
503
// Memoize an expensive function by storing its results.
504
_.memoize = function(func, hasher) {
505
var memo = {};
506
hasher || (hasher = _.identity);
507
return function() {
508
var key = hasher.apply(this, arguments);
509
return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
510
};
511
};
512
513
// Delays a function for the given number of milliseconds, and then calls
514
// it with the arguments supplied.
515
_.delay = function(func, wait) {
516
var args = slice.call(arguments, 2);
517
return setTimeout(function(){ return func.apply(func, args); }, wait);
518
};
519
520
// Defers a function, scheduling it to run after the current call stack has
521
// cleared.
522
_.defer = function(func) {
523
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
524
};
525
526
// Returns a function, that, when invoked, will only be triggered at most once
527
// during a given window of time.
528
_.throttle = function(func, wait) {
529
var context, args, timeout, throttling, more;
530
var whenDone = _.debounce(function(){ more = throttling = false; }, wait);
531
return function() {
532
context = this; args = arguments;
533
var later = function() {
534
timeout = null;
535
if (more) func.apply(context, args);
536
whenDone();
537
};
538
if (!timeout) timeout = setTimeout(later, wait);
539
if (throttling) {
540
more = true;
541
} else {
542
func.apply(context, args);
543
}
544
whenDone();
545
throttling = true;
546
};
547
};
548
549
// Returns a function, that, as long as it continues to be invoked, will not
550
// be triggered. The function will be called after it stops being called for
551
// N milliseconds.
552
_.debounce = function(func, wait) {
553
var timeout;
554
return function() {
555
var context = this, args = arguments;
556
var later = function() {
557
timeout = null;
558
func.apply(context, args);
559
};
560
clearTimeout(timeout);
561
timeout = setTimeout(later, wait);
562
};
563
};
564
565
// Returns a function that will be executed at most one time, no matter how
566
// often you call it. Useful for lazy initialization.
567
_.once = function(func) {
568
var ran = false, memo;
569
return function() {
570
if (ran) return memo;
571
ran = true;
572
return memo = func.apply(this, arguments);
573
};
574
};
575
576
// Returns the first function passed as an argument to the second,
577
// allowing you to adjust arguments, run code before and after, and
578
// conditionally execute the original function.
579
_.wrap = function(func, wrapper) {
580
return function() {
581
var args = [func].concat(slice.call(arguments, 0));
582
return wrapper.apply(this, args);
583
};
584
};
585
586
// Returns a function that is the composition of a list of functions, each
587
// consuming the return value of the function that follows.
588
_.compose = function() {
589
var funcs = arguments;
590
return function() {
591
var args = arguments;
592
for (var i = funcs.length - 1; i >= 0; i--) {
593
args = [funcs[i].apply(this, args)];
594
}
595
return args[0];
596
};
597
};
598
599
// Returns a function that will only be executed after being called N times.
600
_.after = function(times, func) {
601
if (times <= 0) return func();
602
return function() {
603
if (--times < 1) { return func.apply(this, arguments); }
604
};
605
};
606
607
// Object Functions
608
// ----------------
609
610
// Retrieve the names of an object's properties.
611
// Delegates to **ECMAScript 5**'s native `Object.keys`
612
_.keys = nativeKeys || function(obj) {
613
if (obj !== Object(obj)) throw new TypeError('Invalid object');
614
var keys = [];
615
for (var key in obj) if (_.has(obj, key)) keys[keys.length] = key;
616
return keys;
617
};
618
619
// Retrieve the values of an object's properties.
620
_.values = function(obj) {
621
return _.map(obj, _.identity);
622
};
623
624
// Return a sorted list of the function names available on the object.
625
// Aliased as `methods`
626
_.functions = _.methods = function(obj) {
627
var names = [];
628
for (var key in obj) {
629
if (_.isFunction(obj[key])) names.push(key);
630
}
631
return names.sort();
632
};
633
634
// Extend a given object with all the properties in passed-in object(s).
635
_.extend = function(obj) {
636
each(slice.call(arguments, 1), function(source) {
637
for (var prop in source) {
638
obj[prop] = source[prop];
639
}
640
});
641
return obj;
642
};
643
644
// Fill in a given object with default properties.
645
_.defaults = function(obj) {
646
each(slice.call(arguments, 1), function(source) {
647
for (var prop in source) {
648
if (obj[prop] == null) obj[prop] = source[prop];
649
}
650
});
651
return obj;
652
};
653
654
// Create a (shallow-cloned) duplicate of an object.
655
_.clone = function(obj) {
656
if (!_.isObject(obj)) return obj;
657
return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
658
};
659
660
// Invokes interceptor with the obj, and then returns obj.
661
// The primary purpose of this method is to "tap into" a method chain, in
662
// order to perform operations on intermediate results within the chain.
663
_.tap = function(obj, interceptor) {
664
interceptor(obj);
665
return obj;
666
};
667
668
// Internal recursive comparison function.
669
function eq(a, b, stack) {
670
// Identical objects are equal. `0 === -0`, but they aren't identical.
671
// See the Harmony `egal` proposal: http://wiki.ecmascript.org/doku.php?id=harmony:egal.
672
if (a === b) return a !== 0 || 1 / a == 1 / b;
673
// A strict comparison is necessary because `null == undefined`.
674
if (a == null || b == null) return a === b;
675
// Unwrap any wrapped objects.
676
if (a._chain) a = a._wrapped;
677
if (b._chain) b = b._wrapped;
678
// Invoke a custom `isEqual` method if one is provided.
679
if (a.isEqual && _.isFunction(a.isEqual)) return a.isEqual(b);
680
if (b.isEqual && _.isFunction(b.isEqual)) return b.isEqual(a);
681
// Compare `[[Class]]` names.
682
var className = toString.call(a);
683
if (className != toString.call(b)) return false;
684
switch (className) {
685
// Strings, numbers, dates, and booleans are compared by value.
686
case '[object String]':
687
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
688
// equivalent to `new String("5")`.
689
return a == String(b);
690
case '[object Number]':
691
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
692
// other numeric values.
693
return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
694
case '[object Date]':
695
case '[object Boolean]':
696
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
697
// millisecond representations. Note that invalid dates with millisecond representations
698
// of `NaN` are not equivalent.
699
return +a == +b;
700
// RegExps are compared by their source patterns and flags.
701
case '[object RegExp]':
702
return a.source == b.source &&
703
a.global == b.global &&
704
a.multiline == b.multiline &&
705
a.ignoreCase == b.ignoreCase;
706
}
707
if (typeof a != 'object' || typeof b != 'object') return false;
708
// Assume equality for cyclic structures. The algorithm for detecting cyclic
709
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
710
var length = stack.length;
711
while (length--) {
712
// Linear search. Performance is inversely proportional to the number of
713
// unique nested structures.
714
if (stack[length] == a) return true;
715
}
716
// Add the first object to the stack of traversed objects.
717
stack.push(a);
718
var size = 0, result = true;
719
// Recursively compare objects and arrays.
720
if (className == '[object Array]') {
721
// Compare array lengths to determine if a deep comparison is necessary.
722
size = a.length;
723
result = size == b.length;
724
if (result) {
725
// Deep compare the contents, ignoring non-numeric properties.
726
while (size--) {
727
// Ensure commutative equality for sparse arrays.
728
if (!(result = size in a == size in b && eq(a[size], b[size], stack))) break;
729
}
730
}
731
} else {
732
// Objects with different constructors are not equivalent.
733
if ('constructor' in a != 'constructor' in b || a.constructor != b.constructor) return false;
734
// Deep compare objects.
735
for (var key in a) {
736
if (_.has(a, key)) {
737
// Count the expected number of properties.
738
size++;
739
// Deep compare each member.
740
if (!(result = _.has(b, key) && eq(a[key], b[key], stack))) break;
741
}
742
}
743
// Ensure that both objects contain the same number of properties.
744
if (result) {
745
for (key in b) {
746
if (_.has(b, key) && !(size--)) break;
747
}
748
result = !size;
749
}
750
}
751
// Remove the first object from the stack of traversed objects.
752
stack.pop();
753
return result;
754
}
755
756
// Perform a deep comparison to check if two objects are equal.
757
_.isEqual = function(a, b) {
758
return eq(a, b, []);
759
};
760
761
// Is a given array, string, or object empty?
762
// An "empty" object has no enumerable own-properties.
763
_.isEmpty = function(obj) {
764
if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
765
for (var key in obj) if (_.has(obj, key)) return false;
766
return true;
767
};
768
769
// Is a given value a DOM element?
770
_.isElement = function(obj) {
771
return !!(obj && obj.nodeType == 1);
772
};
773
774
// Is a given value an array?
775
// Delegates to ECMA5's native Array.isArray
776
_.isArray = nativeIsArray || function(obj) {
777
return toString.call(obj) == '[object Array]';
778
};
779
780
// Is a given variable an object?
781
_.isObject = function(obj) {
782
return obj === Object(obj);
783
};
784
785
// Is a given variable an arguments object?
786
_.isArguments = function(obj) {
787
return toString.call(obj) == '[object Arguments]';
788
};
789
if (!_.isArguments(arguments)) {
790
_.isArguments = function(obj) {
791
return !!(obj && _.has(obj, 'callee'));
792
};
793
}
794
795
// Is a given value a function?
796
_.isFunction = function(obj) {
797
return toString.call(obj) == '[object Function]';
798
};
799
800
// Is a given value a string?
801
_.isString = function(obj) {
802
return toString.call(obj) == '[object String]';
803
};
804
805
// Is a given value a number?
806
_.isNumber = function(obj) {
807
return toString.call(obj) == '[object Number]';
808
};
809
810
// Is the given value `NaN`?
811
_.isNaN = function(obj) {
812
// `NaN` is the only value for which `===` is not reflexive.
813
return obj !== obj;
814
};
815
816
// Is a given value a boolean?
817
_.isBoolean = function(obj) {
818
return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
819
};
820
821
// Is a given value a date?
822
_.isDate = function(obj) {
823
return toString.call(obj) == '[object Date]';
824
};
825
826
// Is the given value a regular expression?
827
_.isRegExp = function(obj) {
828
return toString.call(obj) == '[object RegExp]';
829
};
830
831
// Is a given value equal to null?
832
_.isNull = function(obj) {
833
return obj === null;
834
};
835
836
// Is a given variable undefined?
837
_.isUndefined = function(obj) {
838
return obj === void 0;
839
};
840
841
// Has own property?
842
_.has = function(obj, key) {
843
return hasOwnProperty.call(obj, key);
844
};
845
846
// Utility Functions
847
// -----------------
848
849
// Run Underscore.js in *noConflict* mode, returning the `_` variable to its
850
// previous owner. Returns a reference to the Underscore object.
851
_.noConflict = function() {
852
root._ = previousUnderscore;
853
return this;
854
};
855
856
// Keep the identity function around for default iterators.
857
_.identity = function(value) {
858
return value;
859
};
860
861
// Run a function **n** times.
862
_.times = function (n, iterator, context) {
863
for (var i = 0; i < n; i++) iterator.call(context, i);
864
};
865
866
// Escape a string for HTML interpolation.
867
_.escape = function(string) {
868
return (''+string).replace(/&/g, '&amp;').replace(/</g, '&lt;').replace(/>/g, '&gt;').replace(/"/g, '&quot;').replace(/'/g, '&#x27;').replace(/\//g,'&#x2F;');
869
};
870
871
// Add your own custom functions to the Underscore object, ensuring that
872
// they're correctly added to the OOP wrapper as well.
873
_.mixin = function(obj) {
874
each(_.functions(obj), function(name){
875
addToWrapper(name, _[name] = obj[name]);
876
});
877
};
878
879
// Generate a unique integer id (unique within the entire client session).
880
// Useful for temporary DOM ids.
881
var idCounter = 0;
882
_.uniqueId = function(prefix) {
883
var id = idCounter++;
884
return prefix ? prefix + id : id;
885
};
886
887
// By default, Underscore uses ERB-style template delimiters, change the
888
// following template settings to use alternative delimiters.
889
_.templateSettings = {
890
evaluate : /<%([\s\S]+?)%>/g,
891
interpolate : /<%=([\s\S]+?)%>/g,
892
escape : /<%-([\s\S]+?)%>/g
893
};
894
895
// When customizing `templateSettings`, if you don't want to define an
896
// interpolation, evaluation or escaping regex, we need one that is
897
// guaranteed not to match.
898
var noMatch = /.^/;
899
900
// Within an interpolation, evaluation, or escaping, remove HTML escaping
901
// that had been previously added.
902
var unescape = function(code) {
903
return code.replace(/\\\\/g, '\\').replace(/\\'/g, "'");
904
};
905
906
// JavaScript micro-templating, similar to John Resig's implementation.
907
// Underscore templating handles arbitrary delimiters, preserves whitespace,
908
// and correctly escapes quotes within interpolated code.
909
_.template = function(str, data) {
910
var c = _.templateSettings;
911
var tmpl = 'var __p=[],print=function(){__p.push.apply(__p,arguments);};' +
912
'with(obj||{}){__p.push(\'' +
913
str.replace(/\\/g, '\\\\')
914
.replace(/'/g, "\\'")
915
.replace(c.escape || noMatch, function(match, code) {
916
return "',_.escape(" + unescape(code) + "),'";
917
})
918
.replace(c.interpolate || noMatch, function(match, code) {
919
return "'," + unescape(code) + ",'";
920
})
921
.replace(c.evaluate || noMatch, function(match, code) {
922
return "');" + unescape(code).replace(/[\r\n\t]/g, ' ') + ";__p.push('";
923
})
924
.replace(/\r/g, '\\r')
925
.replace(/\n/g, '\\n')
926
.replace(/\t/g, '\\t')
927
+ "');}return __p.join('');";
928
var func = new Function('obj', '_', tmpl);
929
if (data) return func(data, _);
930
return function(data) {
931
return func.call(this, data, _);
932
};
933
};
934
935
// Add a "chain" function, which will delegate to the wrapper.
936
_.chain = function(obj) {
937
return _(obj).chain();
938
};
939
940
// The OOP Wrapper
941
// ---------------
942
943
// If Underscore is called as a function, it returns a wrapped object that
944
// can be used OO-style. This wrapper holds altered versions of all the
945
// underscore functions. Wrapped objects may be chained.
946
var wrapper = function(obj) { this._wrapped = obj; };
947
948
// Expose `wrapper.prototype` as `_.prototype`
949
_.prototype = wrapper.prototype;
950
951
// Helper function to continue chaining intermediate results.
952
var result = function(obj, chain) {
953
return chain ? _(obj).chain() : obj;
954
};
955
956
// A method to easily add functions to the OOP wrapper.
957
var addToWrapper = function(name, func) {
958
wrapper.prototype[name] = function() {
959
var args = slice.call(arguments);
960
unshift.call(args, this._wrapped);
961
return result(func.apply(_, args), this._chain);
962
};
963
};
964
965
// Add all of the Underscore functions to the wrapper object.
966
_.mixin(_);
967
968
// Add all mutator Array functions to the wrapper.
969
each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
970
var method = ArrayProto[name];
971
wrapper.prototype[name] = function() {
972
var wrapped = this._wrapped;
973
method.apply(wrapped, arguments);
974
var length = wrapped.length;
975
if ((name == 'shift' || name == 'splice') && length === 0) delete wrapped[0];
976
return result(wrapped, this._chain);
977
};
978
});
979
980
// Add all accessor Array functions to the wrapper.
981
each(['concat', 'join', 'slice'], function(name) {
982
var method = ArrayProto[name];
983
wrapper.prototype[name] = function() {
984
return result(method.apply(this._wrapped, arguments), this._chain);
985
};
986
});
987
988
// Start chaining a wrapped Underscore object.
989
wrapper.prototype.chain = function() {
990
this._chain = true;
991
return this;
992
};
993
994
// Extracts the result from a wrapped and chained object.
995
wrapper.prototype.value = function() {
996
return this._wrapped;
997
};
998
999
}).call(this);
1000
1001